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X3 Terran Conflict / X3 Земной конфликт
 
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3.00 beta 1 VS 3.00 beta 2 page id= 1012 title= Help Texts descr= 0 vo...

Terran Conflict (X3TC) / Форум / X4: Foundations / Тапки в переводчика

Тапки в переводчика
(http://x3tc.net/x3_forum/?tid=1947)
Автор: ferrat
(21.11.2019 20:21:54)







3.00 beta 1 VS  3.00 beta 2

 Код:
  1. <page id="1012" title="Help Texts" descr="0" voice="no">
  2.  <t id="923">No weapons assigned to the active weapon group.\n{1012,7130}</t>
  3.  <t id="2012">Press $INPUT_STATE_ACCELERATE$ to accelerate and $INPUT_STATE_DECELERATE$ to decelerate. To strafe press $INPUT_STATE_STRAFE_UP$ $INPUT_STATE_STRAFE_LEFT$ $INPUT_STATE_STRAFE_DOWN$ $INPUT_STATE_STRAFE_RIGHT$.</t>
  4.  <t id="2044">Shoot at the satellites until they are destroyed.</t>
  5.  <t id="2110">Fly towards the satellites.</t>
  6.  <t id="2600">To complete the last section of this tutorial you need a ship with offensive weapons. You can still play the tutorial with your current ship but the section about firing weapons will be skipped.</t>
  7.  <t id="2601">The upcoming section of the tutorial can only be completed if you are equipped with weapons that can destroy satellites. It will be skipped, but any time you want you can return to this tutorial with a different weapon setup.</t>
  8.  <t id="6101">(Controller)Open a context menu anywhere on the map \($INPUT_STATE_CONTROLLERMOUSEBUTTON_RIGHT$\).</t>
  9.  <t id="6151">(Controller)Press $INPUT_STATE_CONTROLLERMOUSEBUTTON_RIGHT$ on the waypoint and select '{1001,7831}'.</t>
  10.  <t id="6211">(Controller)Press $INPUT_STATE_CONTROLLERMOUSEBUTTON_RIGHT$ over an area in space and add an EXPLORE order.</t>
  11.  <t id="6411">Select your second ship and then press $INPUT_STATE_CONTROLLERMOUSEBUTTON_RIGHT$ when you hover over your current ship.</t>
  12.  <t id="7131">(Controller)Select the active primary and secondary weapon groups with $INPUT_STATE_WIDGET_SCROLL_LEFT$ and $INPUT_STATE_WIDGET_SCROLL_RIGHT$ respectively.</t>
  13.  <t id="7245">(Controller)Try out other spacesuit upgrades by changing your weapons \($INPUT_STATE_WIDGET_SCROLL_LEFT$, $INPUT_STATE_WIDGET_SCROLL_RIGHT$\).</t>
  14.  <t id="8212">Select the satellite as your target by clicking on the map or the HUD rectangle. Alternatively, use the target management hotkeys \($INPUT_ACTION_NEXT_TARGET_ACTION$, $INPUT_ACTION_PREV_TARGET_ACTION$\).</t>
  15.  <t id="9301">(Controller)Press $INPUT_STATE_CONTROLLERMOUSEBUTTON_RIGHT$ over a ware to buy from the SELL OFFERS.</t>
  16.  <t id="10221">Look for the tutorial mission offer in the OTHER MISSION OFFERS group and accept it.</t>
  17.  <t id="13108">Ships are outfitted with advanced security systems. Your scan equipment is currently not sufficient to capture this ship.</t>
  18.  <t id="13109">Return once you have upgraded your spacesuit's scanner to bypass security or after you have hired a marine you can send out.</t>
  19.  <t id="13110">If you do not want to go out and claim the ship yourself you could also send a marine to do it for you.</t>
  20.  <t id="13111">Select the ship you want to capture by clicking on it.</t>
  21.  <t id="13112">(Controller)Select the ship you want to capture by targeting it.</t>
  22.  <t id="13113">With the ship selected press $INPUT_STATE_INTERACTION_MENU$ to bring up the interact menu.</t>
  23.  <t id="13114">CLAIM will order your marines to capture an abandoned ship.</t>
  24.  <t id="13115">Bring up the interact menu by pressing $INPUT_STATE_INTERACTION_MENU$, then select the CLAIM action.</t>
  25.  <t id="13116">Your ship now sends out a pod manned with a marine to capture the abandoned ship.</t>
  26.  <t id="13117">The marine will be assigned as the ship's captain, which means you can give it remote commands.</t>
  27.  <t id="15035">Marines with a high boarding skill \(indicated by the number of stars next to the skill\) are very effective at boarding.</t>
  28.  <t id="15036">You do not have any crew members on your ship.</t>
  29.  <t id="15037">You do not currently have any marines in your crew, but you can assign any member of the crew to be a marine.</t>
  30.  <t id="15038">Use the sliders to reassign your crew.</t>
  31.  <t id="15039">You already have marines assigned. The more marines you send on a boarding operation, the better your chances of success.</t>
  32.  <t id="15040">Open the CREW section.</t>
  33.  <t id="15043">However, it is important to be mindful of each crew member's SKILL SET.</t>
  34.  <t id="15113">This information can be used to analyse the risk of boarding and can be helpful in shaping your plans.</t>
  35.  <t id="15114">If the ship is moving away from you, press $INPUT_STATE_MATCH_SPEED$ to match speed with the ship you are pursuing.</t>
  36.  <t id="15125">The scan failed. Try to scan the ship again, but make sure to keep your ship close and aimed at the target.</t>
  37.  <t id="15126">Unlock more information to proceed with the tutorial.</t>
  38.  <t id="15211">Boarding happens in three stages.</t>
  39.  <t id="15309">The more skilled a marine is, the more he is going to contribute to the overall BOARDING STRENGTH.</t>
  40.  <t id="15310">Marines develop their skills by participating in boardings and surviving fights.</t>
  41.  <t id="15312">The menu shows your chance of success PER STAGE.</t>
  42.  <t id="15322">Stage 1 - Approach: Marines deploy in pods and move towards the target.</t>
  43.  <t id="15323">Stage 1 starts after the target defence is reduced. If the ship is equipped with turrets, destroy them to improve the chances of your marines arriving safely.</t>
  44.  <t id="15324">You can manually determine the timing for deploying the pods by setting the level of defence at which they should launch.</t>
  45.  <t id="15332">Stage 2 - Infiltration: Marines start cutting through the ship hull to gain entry.</t>
  46.  <t id="15333">The marines will have an easier time infiltrating if the hull has been weakened. Damage the hull to reduce the time needed complete stage 2.</t>
  47.  <t id="15334">Similarly to setting the timing for launching the pods, you can also determine when stage 2 should be initiated. If you rush into infiltration while the hull is still strong, it will take your marines longer and put them at greater risk. However, if you wait too long in order to make it easier for them, you run the risk of destroying your target ship.</t>
  48.  <t id="15342">Stage 3 - Assault: Marines fight against the target ship crew.</t>
  49.  <t id="15343">You cannot influence the outcome of this stage through ship-to-ship combat. It is entirely determined by the number and competence of your marines.</t>
  50.  <t id="15344">Boarding is illegal and will significantly impact your reputation with the faction of the ship you attack.</t>
  51.  <t id="18163">Buy blueprints for one or more of the build modules required for building a shipyard or wharf.</t>
  52.  <t id="19213">Select the INDIVIDUAL INSTRUCTIONS tab.</t>
 


 Код:
  1. <page id="1021" title="Game Starts" descr="0" voice="no">
  2. изменено
  3.  <t id="700">Spear of the Patriarch</t>
  4.  <t id="704">{20101,41101}(Asp)</t>
  5.  <t id="5001">A Xenon strike force has broken through our front lines and is converging on an unprepared Federation shipyard. As the last line of defence, it is our duty to provide the station personnel with enough time to scramble their bombers. We need to repel this incursion at all costs!</t>
  6.  <t id="6001">{1021,6101}</t>
 


 Код:
  1. <page id="1026" title="Mouse-Over Tooltips" descr="0" voice="no">
  2.  <t id="3229">These drones are currently performing a critical operation.</t>
  3.  <t id="3230">These drones cannot be directly controlled when not flying the ship.</t>
 


 Код:
  1. <page id="10111" title="Argon NPC Male 6 / Dal Busta / Diplomatic Mentor" descr="Lines for Argon NPC Male 6 and Diplomatic Mentor Dal Busta" voice="yes">
  2. изменено
  3.  <t id="30221420">Right, off we go back to their lair.</t>
 


 Код:
  1. <page id="20105" title="Weapons and Turrets" descr="Names and descriptions of weapons and turrets" voice="no">
  2. изменено
  3.  <t id="1294">(S Boson Lance Mk2){20111,5011} {20105,1291} {20111,201}</t>
  4.  <t id="1314">(S Tau Accelerator Mk2){20111,5011} {20105,1311} {20111,201}</t>
  5.  <t id="1334">(S Neutron Gatling Mk2){20111,5011} {20105,1331} {20111,201}</t>
  6.  <t id="1354">(S Thermal Disintegrator Mk2){20111,5011} {20105,1351} {20111,201}</t>
  7.  <t id="1374">(S Meson Stream Mk2){20111,5011} {20105,1371} {20111,201}</t>
  8.  <t id="1394">(S Proton Barrage Mk2){20111,5011} {20105,1391} {20111,201}</t>
  9. новое
  10.  <t id="2241">(Burst Ray){20105,1241}</t>
  11.  <t id="2242">{20006,102}(No information available)</t>
  12.  <t id="2244">(M Burst Ray Mk1){20111,5021} {20105,2241} {20111,101}</t>
  13.  <t id="2245">(Burst Ray){20105,2241}</t>
  14.  <t id="2251">(Blast Mortar){20105,1251}</t>
  15.  <t id="2252">{20006,102}(No information available)</t>
  16.  <t id="2254">(M Blast Mortar Mk1){20111,5021} {20105,2251} {20111,101}</t>
  17.  <t id="2255">(Blast Mortar){20105,2251}</t>
  18.  <t id="2261">(Burst Ray){20105,1241}</t>
  19.  <t id="2262">{20006,102}(No information available)</t>
  20.  <t id="2264">(M Burst Ray Mk2){20111,5021} {20105,2261} {20111,201}</t>
  21.  <t id="2265">(Burst Ray){20105,2261}</t>
  22.  <t id="2271">(Blast Mortar){20105,1251}</t>
  23.  <t id="2272">{20006,102}(No information available)</t>
  24.  <t id="2274">(M Blast Mortar Mk2){20111,5021} {20105,2251} {20111,201}</t>
  25.  <t id="2275">(Blast Mortar){20105,2271}</t>
  26.  <t id="2281">(Boson Lance){20105,1281}</t>
  27.  <t id="2282">{20006,102}(No information available)</t>
  28.  <t id="2284">(M Boson Lance Mk1){20111,5021} {20105,2281} {20111,101}</t>
  29.  <t id="2285">(Boson Lance){20105,2281}</t>
  30.  <t id="2291">(Boson Lance){20105,1281}</t>
  31.  <t id="2292">{20006,102}(No information available)</t>
  32.  <t id="2294">(M Boson Lance Mk2){20111,5021} {20105,2291} {20111,201}</t>
  33.  <t id="2295">(Boson Lance){20105,2291}</t>
  34.  <t id="2301">(Tau Accelerator){20105,1301}</t>
  35.  <t id="2302">{20006,102}(No information available)</t>
  36.  <t id="2304">(M Tau Accelerator Mk1){20111,5021} {20105,2301} {20111,101}</t>
  37.  <t id="2305">(Tau Accelerator){20105,2301}</t>
  38.  <t id="2311">(Tau Accelerator){20105,1301}</t>
  39.  <t id="2312">{20006,102}(No information available)</t>
  40.  <t id="2314">(M Tau Accelerator Mk2){20111,5021} {20105,2311} {20111,201}</t>
  41.  <t id="2315">(Tau Accelerator){20105,2311}</t>
  42.  <t id="2321">(Neutron Gatling){20105,1321}</t>
  43.  <t id="2322">{20006,102}(No information available)</t>
  44.  <t id="2324">(M Neutron Gatling Mk1){20111,5021} {20105,2321} {20111,101}</t>
  45.  <t id="2325">(Neutron Gatling){20105,2321}</t>
  46.  <t id="2331">(Neutron Gatling){20105,1321}</t>
  47.  <t id="2332">{20006,102}(No information available)</t>
  48.  <t id="2334">(M Neutron Gatling Mk2){20111,5021} {20105,2331} {20111,201}</t>
  49.  <t id="2335">(Neutron Gatling){20105,2331}</t>
  50.  <t id="2341">(Thermal Disintegrator){20105,1341}</t>
  51.  <t id="2342">{20006,102}(No information available)</t>
  52.  <t id="2344">(M Thermal Disintegrator Mk1){20111,5021} {20105,2341} {20111,101}</t>
  53.  <t id="2345">(Thermal Disintegrator){20105,2341}</t>
  54.  <t id="2351">(Thermal Disintegrator){20105,1341}</t>
  55.  <t id="2352">{20006,102}(No information available)</t>
  56.  <t id="2354">(M Thermal Disintegrator Mk2){20111,5021} {20105,2351} {20111,201}</t>
  57.  <t id="2355">(Thermal Disintegrator){20105,2351}</t>
  58.  <t id="2361">(Meson Stream){20105,1361}</t>
  59.  <t id="2362">{20006,102}(No information available)</t>
  60.  <t id="2364">(M Meson Stream Mk1){20111,5021} {20105,2361} {20111,101}</t>
  61.  <t id="2365">(Meson Stream){20105,2361}</t>
  62.  <t id="2371">(Meson Stream){20105,1361}</t>
  63.  <t id="2372">{20006,102}(No information available)</t>
  64.  <t id="2374">(M Meson Stream Mk2){20111,5021} {20105,2371} {20111,201}</t>
  65.  <t id="2375">(Meson Stream){20105,2371}</t>
  66.  <t id="2381">(Proton Barrage){20105,1381}</t>
  67.  <t id="2382">{20006,102}(No information available)</t>
  68.  <t id="2384">(M Proton Barrage Mk1){20111,5021} {20105,2381} {20111,101}</t>
  69.  <t id="2385">(Proton Barrage){20105,2381}</t>
  70.  <t id="2391">(Proton Barrage){20105,1381}</t>
  71.  <t id="2392">{20006,102}(No information available)</t>
  72.  <t id="2394">(M Proton Barrage Mk2){20111,5021} {20105,2391} {20111,201}</t>
  73.  <t id="2395">(Proton Barrage){20105,2391}</t>
 


 Код:
  1. <page id="20114" title="Paint Mods" descr="Names and descriptions of paint mods and related items" voice="no">
  2. изменено
  3.  <t id="10881">Court Order</t>
  4.  <t id="10891">Free Spirit</t>
  5.  <t id="10901">Family Standard</t>
  6.  <t id="10911">Family Shadow</t>
  7.  <t id="10921">Family Veil</t>
  8.  <t id="10931">Evasive Action</t>
  9.  <t id="10941">Covert Operation</t>
  10.  <t id="10951">Privy Court</t>
  11.  <t id="10961">C a b a l    C o v e r t</t>  - тут пробелы поставил, ибо при  сохранении пишет , что это запрещенное  слово.
  12.  <t id="10971">Cardinal</t>
  13.  <t id="10981">Cobalt</t>
  14.  <t id="10991">Sage</t>
  15.  <t id="11001">Saffron</t>
  16.  
 


 Код:
  1. <page id="20116" title="Themes" descr="Names and descriptions of collections of paint and clothing mods" voice="no">
  2. изменено
  3.  <t id="10011">Foundation Blue</t>
  4.  <t id="10021">Foundation Red</t>
  5.  <t id="10031">Foundation Green</t>
  6.  <t id="10041">Foundation Yellow</t>
  7. новое
  8.  <t id="10051">Cardinal</t>
  9.  <t id="10052">{20006,102}(No information available)</t>
  10.  <t id="10061">Cobalt</t>
  11.  <t id="10062">{20006,102}(No information available)</t>
  12.  <t id="10071">Sage</t>
  13.  <t id="10072">{20006,102}(No information available)</t>
  14.  <t id="10081">Saffron</t>
  15.  <t id="10082">{20006,102}(No information available)</t>
 


 Код:
  1. <page id="20224" title="Ware Sources" descr="Sources for obtaining certain wares" voice="no">
  2.  <t id="61">Ventures</t>
  3.  <t id="71">Promotions(giveaways, events, ...)</t>
  4.  <t id="81">Missions</t>
 


 Код:
  1. <page id="30187" title="Ship Capture Tutorial" descr="Ship capture tutorial text" voice="no">
  2.  <t id="23">Select ownerless ship</t>
  3.  <t id="24">Claim ownerless ship</t>
 


 Код:
  1. <page id="30193" title="Spacesuit Usage Tutorial" descr="Spacesuit usage tutorial text" voice="no">
  2.  <t id="30">Leave the spaceship</t>
  3.  <t id="31">Try out your spacesuit's equipment</t>
  4.  <t id="32">Return to your ship</t>
 


 Код:
  1. <page id="30220" title="Paranid Diplomatic Mission" descr="0" voice="no">
  2. изменено
  3.  <t id="2005">Approach:( Dal Busta's Informant)</t>
  4.  <t id="2006">Save:( Yourself)</t>
  5.  <t id="2007">(Save: )Yourself</t>
  6.  <t id="2008">(removed)</t>
  7. новое
  8.  <t id="3000">(Chapter 3 - Cipher)</t>
  9.  <t id="3001">TODO Chapter 3 mission name</t>
  10.  <t id="3002">TODO Chapter 3 mission briefing</t>
  11.  <t id="3003">(objective.collect)Old Stash of Explosives</t>
  12.  <t id="3004">(objective.collect)Holy Order Cipher</t>
  13.  <t id="3005">(objective.find)Lockbox</t>
  14.  <t id="3006">(objective.collect)Second-Grade Explosives</t>
  15.  <t id="3007">Create and Scan:( Signal Leak)</t>
  16.  <t id="3008">(Create and Scan: )Signal Leak</t>
  17.  <t id="3009">(objective.find)A Thing That Just Moved</t>
  18.  <t id="3010">Discern:( Weirdly Familiar Shapes)</t>
  19.  <t id="3011">(Discern: )Weirdly Familiar Shapes</t>
  20.  <t id="3012">Obey:( Rikmanckassor)</t>
 



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