<RetVar/IF> find station: sector=<Var/Sector> class or type=<Value> race=<Var/Race> flags=<Var/Number> refobj=<Value> maxdist=<Var/Number> maxnum=<Var/Number> refpos=<Var/Array>
Описание.
<RetVar/IF> find station in galaxy: startsector=<Var/Sector> class or type=<Value> race=<Var/Race> flags=<Var/Number> refobj=<Value> serial=<Var/Stations Serial> max.jumps=<Var/Number>
Описание.
<RetVar/IF> find station in galaxy: startsector=<Var/Sector> class or type=<Value> race=<Var/Race> flags=<Var/Number> refobj=<Value> serial=<Var/Stations Serial> max.jumps=<Var/Number> num=<Var/Number>
Описание.
<RetVar/IF> find gate: flags=<Var/Number>, refobj=<Value>, max dist=<Var/Number>, refpos=<Var/Array>
Описание.
<RetVar/IF> get sector from universe index: x=<Var/Number>, y=<Var/Number>
Описание.
<RetVar> = get max sectors in x direction
Описание.
<RetVar> = get max sectors in y direction
Описание.
<RetVar/IF> <RefObj> -> is sector known by the player
Описание.
<RetVar> = <RefObj> -> get universe x index
Описание.
<RetVar> = <RefObj> -> get universe y index
Описание.
<RetVar> = <RefObj> -> get north warp gate
Описание.
<RetVar> = <RefObj> -> get south warp gate
Описание.
<RetVar> = <RefObj> -> get east warp gate
Описание.
<RetVar> = <RefObj> -> get west warp gate
Описание.
<RetVar/IF> <RefObj> -> get warp gate: gate id=<Var/Number>
Описание.
<RetVar> = <Var/Warpgate> get gate id
Описание.
<RetVar/IF> get next gate on route from <Var/Sector> to <Var/Sector>
Описание.
<RetVar> = <Var/Warpgate> get gate destination: return sector=<Var/Number>
Описание.
<RetVar/IF> get jumps from sector <Var/Sector> to sector <Var/Sector>
Описание.
<RetVar/IF> get next sector on route from sector <Var/Sector> to sector <Var/Sector>
Описание.
<RetVar> = find a random sector: startsector=<Var/Sector>, jumps=<Var/Number>, owner=<Var/Race>
Описание.
<RetVar> = find a random sector: startsector=<Var/Sector>, jumps=<Var/Number>, owner=<Var/Race>, security level=<Var/Number>
Описание.
<RetVar/IF> <RefObj> -> find all sectors within <Var/Number> jumps: Only known sectors=<Var/Number>
Описание.
<RetVar> = <RefObj> -> get ship array from sector/ship/station
Описание.
<RetVar> = <RefObj> -> get station array from sector
Описание.
<RetVar> = <RefObj> -> get factory array from sector
Описание.
<RetVar> = <RefObj> -> get dock array from sector
Описание.
<RetVar> = <RefObj> -> get player owned ship array from sector
Описание.
<RetVar> = <RefObj> -> get player owned station array from sector
Описание.
<RetVar> = <RefObj> -> get asteroid array from sector
Описание.
<RetVar/IF> <RefObj> -> get owned ships: class/type=<Value>
Описание.
<RetVar> = get ship array: of race <Var/Race> class/type=<Value>
Описание.
<RetVar> = get station array: of race <Var/Race> class/type=<Value>
Описание.
<RetVar> = get station array: product=<Var/Ware> include empty=<Var/Boolean>
Описание.
<RetVar> = get station array: resource=<Var/Ware> include empty=<Var/Boolean>
Описание.
<RetVar/IF> player has police licence for race <Var/Race>
Описание.
player loses police licence for race <Var/Race>
Описание.
<RetVar/IF> <RefObj> -> is core sector
Описание.
<RefObj> -> set sector to core security <Var/Boolean>
Описание.
<RetVar> = get ship type array: maker race=<Var/Race> class=<Value>
Описание.
<RetVar/IF> <RefObj> -> get planet array
Описание.
set discovered status: type=<Value> status=<Var/Boolean>
Описание.
<RetVar/IF> has <Value> been discovered
Описание.
<RetVar/IF> <RefObj> -> get all stationary objects: include asteroids=<Var/Boolean>
Описание.
<RetVar/IF> <RefObj> -> get buyable wares in sector. Include player factories: <Var/Number> Include shipyards: <Var/Number> Include docks: <Var/Number>